• After spending 5 years in the underworld, Jikun Hu was able to obtain a permit for 2-wheeled vehicles. He can often be seen riding his beloved "Phantom Blaze" around town.


Abyssal Phantom
Abyssal Phantom
Type Land
Size Small
Cost 860
Capacity 925
Hit Points 360
Strength 21
Technique 3
Walking 27
Flying 10
Toughness 17
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
New Years Garapon Gold Prize


Part Name Image Size Type Price Cost Notes
Abyss Jikun Hu BD4 Abyss Jikun Hu BD4 S Lnd -- +480 Handheld Weapon Slot
Abyss Jikun Hu HD3 Abyss Jikun Hu HD3 S Lnd -- +35 Locked, tune slot
Phantom Raider Phantom Raider S Lnd -- +140 Locked LG parts, Sub: Full Throttle
Abyss Jikun Hu BS Abyss Jikun Hu BS S All -- +35 -
Abyss Jikun Hu AM3 Abyss Jikun Hu AM3 S Lnd -- +65 Locked, Main: Phantom Blaze
Abyss Jikun Hu AM4 Abyss Jikun Hu AM4 S Lnd -- +35 Locked, Main: Charge Blast
Chloe Peperomia (Riding) Chloe Peperomia (Riding) S Lnd -- - Attachable only to Phantom Raider, Tune Slot
Phantom Tackle Phantom Tackle S Lnd -- +70 Locked with BD4, Sub: Bike Tackle
Blaze Mask Blaze Mask N/A All -- - Glasses Accessories

Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
Abyss Jikun Hu AM3 (Locked)
Equip Stats Weapon Stats
Cost +65 Class: Phantom Blaze
HP +20 Damage: -
STR +1 Force/Power: 15
TEC - Ammo/Rate: 30
WLK +2 Range: 300
FLY - Attack Speed: 570
TGH +2 Interval/Rate: 500

Abyss Jikun Hu AM4 (Locked)
Equip Stats Weapon Stats
Cost +35 Class: Charge Blast
HP +20 Damage: -
STR +1 Force/Power: 30
TEC - Ammo/Rate: 30
WLK +2 Range: 150
FLY - Attack Speed: 300
TGH +2 Interval/Rate: 500

Phantom Raider (Locked)
Equip Stats Weapon Stats
Cost +140 Class: Full Throttle
HP +30 Damage: -
STR - Force/Power: 0
TEC - Ammo/Rate: 10
WLK +2 Range: 0
FLY - Attack Speed: 170
TGH +3 Interval/Rate: 1000

Phantom Tackle (Locked)
Equip Stats Weapon Stats
Cost +70 Class: Bike Tackle
HP - Damage: Melee
STR - Force/Power: 32
TEC - Ammo/Rate: -
WLK - Range: 70
FLY - Attack Speed: 160
TGH - Interval/Rate: 1000

Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +60 (x7) - +20 Raises robots cost capacity by 60 and HP by 10.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Tough Runner - +20 Decreases chance of being stunned when attacked while running.
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Boost Run 6 +15 Uses boost gauge to increase running speed.
Stun Regain 6 +15 Restores a small amount of HP whenever stunned.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Assault Step 9 +15 Allows you to use the custom dash action "Assault Step". Steps quickly forward, and jumps left and right.
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