DESCRIPTION:
- An Alestar variant specialized in running interference with updated weaponry.
Stats[]
Alestar RS | |
---|---|
Statistics | |
Type | Support |
Size | Small |
Cost | 750 |
Capacity | 765 |
Hit Points | 325 |
Strength | 13 |
Technique | 14 |
Walking | 17 |
Flying | 13 |
Toughness | 13 |
Wonder Bit | Spike Bit |
Obtainable from | |
Brisgandr Garapon | Silver Prize |
Parts[]
Part Name | HP | STR | TEC | WLK | FLY | TGH |
---|---|---|---|---|---|---|
Alestar BD | +210 | +9 | +8 | +10 | +9 | +9 |
Alestar HD2 | +25 | +1 | +3 | -1 | - | +2 |
Alestar LG | +25 | - | +1 | +2 | - | +2 |
Alestar BS | +25 | +1 | - | +2 | +2 | - |
Alestar AM2 | +20 | +1 | +1 | +2 | +1 | - |
Alestar AM2@ | - | - | - | - | - | - |
Default Weapons[]
- Wonder Bit: Spike Bit
Alestar AM2@ (Locked) | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +- | Class: | Stun Shot |
HP | - | Damage: | - |
STR | - | Force/Power: | 1 |
TEC | - | Ammo/Rate: | 90 |
WLK | - | Range: | 250 |
FLY | - | Attack Speed: | 570 |
TGH | - | Interval/Rate: | 340 |
Custom Cartridge[]
Name | LVL | Cost | Description |
---|---|---|---|
Cost Capacity +70 (x6) | - | +25 | Raises robots cost capacity by 70 and HP by 11. |
Shell Guard | - | +20 | Decreases Damage from bullet type projectiles by 10%. |
Sword Guard | - | +30 | Decreases Damage from melee attacks by 25% (50% for AIR bots). |
Beam Guard | - | +30 | Decreases Damage from beam type projectiles by 30% (55% for ART bots). |
Blast Guard | - | +30 | Decreases Damage from explosive type projectiles by 50% (55% for LND bots). |
Sway | - | +20 | Allows you to pass through other bots if you dash while running. |
Boost Run | - | +20 | Uses boost gauge to increase running speed. |
Float Dash | - | +20 | Instead of dashing, you will move by flying close to the ground. |
Short Boost | 6 | +20 | Instead of dashing, you will jump a short distance. |
Quick Land | 6 | +25 | Allows You to make a quicker landing from the air. |
Tough Runner | 6 | +20 | Decreases chance of being stunned when attacked while running. |
Fast Recovery | 6 | +20 | Status effects will only last half as long as usual. |
Stealth System | 9 | +40 | Makes robot invisible on enemy radar. |
Moving Burst | 9 | +20 | Allows you to move for awhile while firing all weapons. |
Broad Radar | 9 | +30 | Allows robot to view all enemies on radar. |