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DESCRIPTION:

  • The minute she came back from her wandering, Alice made off with Melfenia's sacred sword, causing Melfenians everywhere to worry that she'll accidentally lose it.

StatsEdit

Alice Read V
Alice Read V
Statistics
Type Air
Size Small
Cost 855
Capacity 960
Hit Points 350
Strength 7
Technique 24
Walking 10
Flying 22
Toughness 9
Wonder Bit Summon Friends
Obtainable fromI really hate how it doesnt keep my space.
SP Garapon 2 Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Alice BD3 Alice BD3 S Air -- +455 -
Alice HD3 Alice HD3 S Air -- +35 Locked
Alice LG Alice LG S Air -- +35 Locked
Alice BS2 Alice BS2 S Air -- +60 Sub: Multi Step
Alice AM Alice AM S Air -- +35 Locked, no hand
Alice AM2 Alice AM2 S Air -- +35 Locked, no hand
Wonder Vorpal Sword Wonder Vorpal Sword S Air -- +90 Attachable only to AM, Tune Slot, Main: Homing Beam
Mad Hatter Cannon Mad Hatter Cannon S Air -- +60 Locked with Wonder Vorpal Sword, no Tune Slot, Main: Gravity Cannon
Book of Spirits Book of Spirits S Air -- +50 Locked with AM2, Tune Slot, Sub: Spirit Calling
Alice Skirt Alice Skirt S Air -- - Locked, no Tune Slot
Alice's Looking Glass Alice's Looking Glass S Air -- - Attachable only to BD, BD2 & BD3, Tune Slot
Wonder Crown Wonder Crown N/A All -- - Headgear Accessories, Capa: +5



Default WeaponsEdit

  • Wonder Bit: Summon Friends Summon Friends
Alice BS2
Equip Stats Weapon Stats
Cost +60 Class: Multi Step
HP +20 Damage:  ?
STR - Force/Power: 3
TEC +1 Ammo/Rate: 30
WLK +1 Range: 360
FLY +3 Attack Speed: 360
TGH - Interval/Rate: 300


Mad Hatter Cannon (Locked)
Equip Stats Weapon Stats
Cost +60 Class: Gravity Cannon
HP - Damage: Beam
STR - Force/Power: 23
TEC - Ammo/Rate: 30
WLK - Range: 330
FLY - Attack Speed: 520
TGH - Interval/Rate: 500


Wonder Vorpal Sword
Equip Stats Weapon Stats
Cost +90 Class: Homing Beam
HP - Damage: Beam
STR - Force/Power: 12
TEC - Ammo/Rate: 750
WLK - Range: 320
FLY - Attack Speed: 330
TGH - Interval/Rate: 700


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 9.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Short Boost - +30 Instead of dashing, you will jump a short distance.
Wonder Rate Up - +30 WB gauge's increase rate will grow when robot is damaged.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Glide Boost 9 +15 Allows you to use the custom aerial dash action "Glide Boost".
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Moving Burst 9 +20 Allows you to move for awhile while firing all weapons.
Stun Regain 9 +20 Restores a small amount of HP whenever stunned.

Balance Adjustment NoteEdit

  • Alice Read's Wonder Vorpal Sword has been adjusted as follows:

- Range: 340 -> 250

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