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DESCRIPTION:

  • Armada is back on the seas, as a newly modeled variant. He drives his forces' morale ever higher with his impassioned speeches and fierce battle cries.

StatsEdit

Armada Oceana
Armada Oceana
Statistics
Type Air
Size Large
Cost 890
Capacity 890
Hit Points 435
Strength 7
Technique 19
Walking 9
Flying 19
Toughness 17
Wonder Bit Missile Bit
Obtainable fromI really hate how it doesnt keep my space.
Invaders Garapon 5 Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Armada BD Armada BD L Air -- +475 Sub: Short Warp
Armada HD Armada HD M All -- +35 -
Armada LG2 Armada LG2 L Air -- +110 -
Armada LG2@ Armada LG2@ L Air -- - Locked with LG2, Sub: Beam Missile
Armada BS Armada BS L Air -- +80 Locked, Main: Pulse Missile
Armada AM2 Armada AM2 L Air -- +95 x2, no hand, Main: Dio Missile


Part Name HP STR TEC WLK FLY TGH
Armada BD +295 +5 +8 +8 +12 +15
Armada HD +20 +1 +3 +1 +1 -1
Armada LG2 +65 -1 +1 +3 +1 -
Armada LG2@ - - - - - -
Armada BS +15 - +1 -1 +3 +1
Armada AM2 +20 +1 +3 -1 +1 +1

Default WeaponsEdit

  • Wonder Bit: Beam Bit
Armada AM2
Equip Stats Weapon Stats
Cost +95 Class: Dio Missile
HP +20 Damage: Blast
STR +1 Force/Power: 15
TEC +3 Ammo/Rate: 150
WLK -1 Range: 320
FLY +1 Attack Speed: 320
TGH +1 Interval/Rate: 340


Armada LG2@ (Locked)
Equip Stats Weapon Stats
Cost +- Class: Beam Missile
HP - Damage: Beam
STR - Force/Power: 20
TEC - Ammo/Rate: 60
WLK - Range: 340
FLY - Attack Speed: 230
TGH - Interval/Rate: 1800


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +15 Raises robots cost capacity by 70 and HP by 9.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Moving Burst - +20 Allows you to move for awhile while firing all weapons.
Wonder Rate Up - +30 WB gauge's increase rate will grow when robot is damaged.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Stun Regain 6 +20 Restores a small amount of HP whenever stunned.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Stealth System 9 +40 Makes robot invisible on enemy radar.
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