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DESCRIPTION:

  • A Build Arm with some added firepower. Has equipped a missile pod for mid/long range use.

Stats[]

Armed Build Arm
Armed Build Arm
Statistics
Type Artillery
Size Small
Cost 520
Capacity 565
Hit Points 270
Strength 3
Technique 22
Walking 15
Flying 11
Toughness 9
Wonder Bit Rifle Bit
Obtainable fromI really hate how it doesnt keep my space.
Lop Gara 1 Silver Prize


Parts[]

Part Name Image Size Type Price Cost Notes
Armed Build Arm BD Armed Build Arm BD S Art -- +280 -
Armed Build Arm HD Armed Build Arm HD M All -- +20 -
Armed Build Arm LG Armed Build Arm LG S All -- +30 -
Armed Build Arm BS Armed Build Arm BS S Art -- +70 Sub: Multi Missile
Armed Build Arm AM Armed Build Arm AM S All -- +60 x2, Main: Rifle


Part Name HP STR TEC WLK FLY TGH
Armed Build Arm BD +175 +2 +13 +7 +8 +8
Armed Build Arm HD +15 +1 + +2 - -1
Armed Build Arm LG +15 - - +3 +2 -1
Armed Build Arm BS +25 - +2 +1 +3 -1
Armed Build Arm AM +20 - +3 +1 -1 +2

Default Weapons[]

  • Wonder Bit: Rifle Bit
Armed Build Arm AM
Equip Stats Weapon Stats
Cost +60 Class: Rifle
HP +20 Damage: Shell
STR - Force/Power: 7 (x2)
TEC +3 Ammo/Rate: 200
WLK +1 Range: 300
FLY -1 Attack Speed: 400
TGH +2 Interval/Rate: 600


Armed Build Arm BS
Equip Stats Weapon Stats
Cost +70 Class: Multi Missile
HP +25 Damage: Blast
STR - Force/Power: 12
TEC +2 Ammo/Rate: 160
WLK +1 Range: 250
FLY +3 Attack Speed: 200
TGH -1 Interval/Rate: 1300


Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 15.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Beam Guard - +15 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +20 Decreases Damage from explosive projectiles by 50% (55% for LND bots).
Stun Regain - +30 Restores a small amount of HP whenever stunned.
Sway - +20 Allows you to pass through other bots if you dash while running.
Boost Run - +15 Uses boost gauge to increase running speed.
Short Boost 6 +20 Instead of dashing, you will jump a short distance.
Absorb Bump 6 +15 Robot will not move when bumped into by other robots.
Anti Burning 6 +20 Allows robot to move normally even when on fire.
Anti Slow 6 +20 Effects of slow traps will be reduced.
Moving Burst 6 +10 Allows you to move for awhile while firing all weapons.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +40 Allows robot to view all enemies on radar.
Stealth System 9 +40 Makes robot invisible on enemy radar.
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