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DESCRIPTION:

  • After plundering powerful relics of an ancient civilization, the infamous Captain X has gained power almost as quickly as his bounty rises.

StatsEdit

CAPTAIN X Tesoro
CAPTAIN X Tesoro
Statistics
Type Land
Size Medium
Cost 660
Capacity 720
Hit Points 435
Strength 19
Technique 11
Walking 19
Flying 6
Toughness 10
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
Queen Garnet Garapon 2 Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
CAPTAIN X BD2 CAPTAIN X BD2 M Lnd -- +325 -
CAPTAIN X LG CAPTAIN X LG M Lnd -- +70 Sub: Draw Anchor
CAPTAIN X HD2 CAPTAIN X HD2 M All -- +35 -
CAPTAIN X BS2 CAPTAIN X BS2 M Lnd -- +35 -
CAPTAIN X AM2 CAPTAIN X AM2 M Lnd -- +120 no hand, Sub: Sword
CAPTAIN X AM3 CAPTAIN X AM3 M Lnd -- +75 no hand, Main: Melt Bomb


Part Name HP STR TEC WLK FLY TGH
CAPTAIN X BD2 +330 +10 +8 +13 +4 +7
CAPTAIN X LG +25 +3 - +2 -1 +1
CAPTAIN X HD2 +20 +2 +1 +2 -1 -
CAPTAIN X BS2 +20 +2 - -1 +2 +1
CAPTAIN X AM2 +20 +3 -1 +2 +1 -
CAPTAIN X AM3 +20 -1 +3 +1 +1 +1

Default WeaponsEdit

  • Wonder Bit: Spike Bit
CAPTAIN X AM2
Equip Stats Weapon Stats
Cost +120 Class: Sword
HP +20 Damage: Melee
STR +3 Force/Power: 23
TEC -1 Ammo/Rate: -
WLK +2 Range: 60
FLY +1 Attack Speed: 80
TGH - Interval/Rate: 200


CAPTAIN X AM3
Equip Stats Weapon Stats
Cost +75 Class: Melt Bomb
HP +20 Damage:  ?
STR -1 Force/Power: 10
TEC +3 Ammo/Rate: 5
WLK +1 Range: 130
FLY +1 Attack Speed: 140
TGH +1 Interval/Rate: 1000


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +20 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Boost Run - +15 Uses boost gauge to increase running speed.
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Quick Swim - +20 Allows you to move quickly through water.
Anti Burning - +20 Allows robot to move normally even when on fire.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Absorb Bump 6 +15 Robot will not move when bumped into by other robots.
Fast Recovery 9 +30 Status effects will only last half as long as usual.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.

Video Demonstration

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