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DESCRIPTION:

  • Mounted on a tricycle rumored to have been invented by a certain lovely mad scientist, Crim-chan takes to the road. The tiny trike's power assist helps even the smallest riders stay on the track.

StatsEdit

Crim-chan TR
Crim-chan TR
Statistics
Type Support
Size Small
Cost 690
Capacity 690
Hit Points 290
Strength 10
Technique 10
Walking 17
Flying 12
Toughness 9
Wonder Bit Rifle Bit
Obtainable fromI really hate how it doesnt keep my space.
[Ro] Crim-chan TR Reward


PartsEdit

Part Name Image Size Type Price Cost Notes
Crim BD7 Crim BD7 S Sup -- +490 Main: Kiss, Sub: Magical Circle (Hypershot)
Crim HD6 Crim HD6 S Sup -- +30 Locked, tune slot
Tricyclaser Tricyclaser S Sup -- +50 Locked
Demon BS Demon BS S Sup -- +30 Locked
Homing Ball Homing Ball S Sup 1,000UC +60 Attachable only to Tricyclaser, Tune Slot, Main: Missile
Trike Tackle Trike Tackle S Sup 1,000UC +30 Attachable only to Tricyclaser, Tune Slot, Sub: Tackle


Part Name HP STR TEC WLK FLY TGH
Crim BD7 +225 +9 +8 +12 +8 +7
Crim HD6 +15 +1 +1 +1 - +2
Tricyclaser +30 - - +4 +1 -
Demon BS +20 - +1 - +3 -
Homing Ball - - - - - -
Trike Tackle - - - - - -

Default WeaponsEdit

  • Wonder Bit: Rifle Bit
Crim BD7
Equip Stats: Weapon Stats:
COST +490 MAIN SUB
HP +225 Name: Kiss Magical Circle
STR +9 Force: 3 0
TEC +8 Ammo: 300 10
WLK +12 Range: 205 43
FLY +8 Speed: 155 63
TGH +7 Int.: 500 500


Homing Ball
Equip Stats Weapon Stats
Cost +60 Class: Missile
HP - Damage: Beam
STR - Force/Power: 7
TEC - Ammo/Rate: 200
WLK - Range: 250
FLY - Attack Speed: 320
TGH - Interval/Rate: 400


Trike Tackle
Equip Stats Weapon Stats
Cost +30 Class: Tackle
HP - Damage: Melee
STR - Force/Power: 23
TEC - Ammo/Rate: -
WLK - Range: 60
FLY - Attack Speed: 75
TGH - Interval/Rate: 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +60 (x7) - +20 Raises robots cost capacity by 60 and HP by 15.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +30 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +30 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +30 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Tough Runner - +20 Decreases chance of being stunned when attacked while running.
Stun Regain - +30 Restores a small amount of HP whenever stunned.
Sniper Sight - +20 Enemies will not be alerted when you have locked on to them.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Absorb Bump 6 +10 Robot will not move when bumped into by other robots.
Stealth System 6 +40 Makes robot invisible on enemy radar.
Fast Recovery 9 +20 Status effects will only last half as long as usual.
Broad Radar 9 +30 Allows robot to view all enemies on radar.

VariationEdit

  • Crim-chan TR (BD8)

Video Demonstration

GalleryEdit

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