Level up table[]
- These Drive System Level can only go up to 5.
Level | 1 | 2 | 3 | 4 | 5 |
EXP | 1750 | 4500 | 7500 | 13750 | 20000 |
EN | JP | Level | Cost | Description |
---|---|---|---|---|
HP Up 30 | HPアップ30 | - | +5 | Increases maximum HP by 30. |
Repair Plus 10 | リペアプラス10 | - | +10 | Increases healing received by 10%. Decreases equipped unit's HP recovery by 10% when respawning. |
Wonder Repair | ワンダーリペア | - | +15 | Restores 50HP once upon activating Wonder Bit. Decreases equipped unit's HP recovery by 10% when respawning. |
Ablative Plating | ウィークカット | - | +10 | Halves additional damage from elemental weakness attacks. |
Stun Jamming | スタンジャミング | - | +10 | Grants a 10% chance to drop lockons when stunned. |
HP Up 70 | HPアップ70 | 4 | +15 | Increases maximum HP by 70. |
Stun Recovery | スタンクイックリカバリー | 4 | +15 | Slightly decreases the effects of stuns inflicted by melee or special moves. TGH levels below 4 will negatively affect the invulnerability period. |
Last Stand | リトルリバイブ | 4 | +20 | Will revive once at 50 HP upon being destroyed. Decreases equipped unit's HP recovery by 10% when respawning. |
Wonder Cancel | ワンダーキャンセル | 4 | +10 | Interrupts stuns or subweapon attacks when activating a WB that does not automatically charge itself. |
EN | JP | Level | Cost | Description |
---|---|---|---|---|
HP Up 30 | HPアップ30 | - | +5 | Increases maximum HP by 30. |
Eco-boost | エコブースト | - | +10 | Reduces how much the flight gauge lowers while flying. Mid-air attacks also become stronger. |
Aerial Fighter | エアリアルファイター | - | +10 | Reduces Boost gauge drain when using melee attacks while flying. Most effective on AIR types. |
Fall Charge | フォールチャージ | - | +20 | Boost gauge recharges when falling. Most effective on AIR types. Recharges rate affected by speed of descent. |
Propellant Armor | スティールカット | - | +10 | Halves the amount of Boost gauge lost to incoming absorbtion attacks. |
Augmented Thrusters | アップフォース | - | +10 | Gradually rise to maximum altitude when flying. AIR types will rise the fastest. |
Meditation | カームブレス | - | +10 | Recharges Boost gauge when using melee attacks on the ground. |
Stun Propellant | スタンプロペラント | 4 | +20 | Grants a 10% chance to gain the Propellant effect when stunned. Most effective on AIR types. |
Stun Recovery | スタンクイックリカバリー | 4 | +15 | Slightly decreases the effects of stuns inflicted by melee or special moves. TGH levels below 4 will negatively affect the invulnerability period. |
EN | JP | Level | Cost | Description |
---|---|---|---|---|
HP Up 30 | HPアップ30 | - | +5 | Increases maximum HP by 30. |
Berserk Clearance | バーサククリアランス | - | +10 | Grants a 20% chance to clear negative status effects when using melee attacks. |
Reinforce S | リィンフォースS | - | +20 | Enables the usage of certain high level tune-ups. |
Aerial Fighter | エアリアルファイター | - | +10 | Reduces Boost gauge drain when using melee attacks while flying. Most effective on AIR types. |
Meditation | カームブレス | - | +10 | Recharges Boost gauge when using melee attacks on the ground. |
Lifetaker | ライフテイカー | 4 | +20 | Grants a 30% chance to absorb 10% of damage dealt with melee attacks. Decreases equipped unit's HP recovery by 10% when respawning. |
Revenge Sword | フェイタルリベンジ・ソード | 4 | +?? | Grants a 25% chance to boost melee damage by 25% for a short period of time. |
Armor Breaker | タフネスブレイカー | 4 | +20 | Grants a 10% chance for the 1st hit in a combo to reset damage reduction granted by TGH values. |
Wonder Cancel | ワンダーキャンセル | 4 | +10 | Interrupts stuns or subweapon attacks when activating a WB that does not automatically charge itself. |
EN | JP | Level | Cost | Description |
---|---|---|---|---|
HP Up 30 | HPアップ30 | - | +5 | Increases maximum HP by 30. |
Long Barrel | ロングバレル | - | +10 | Range and Speed increased multiplied by 1.2 while stationary on the ground. |
Reinforce G | リィンフォースG | - | +20 | Enables the usage of certain high level tune-ups. Disables the use of Alpha-strikes. |
Barrier Buster | バリアスルーショット | - | +20 | Standard physical projectiles have a 40% chance of penetrating enemy barriers. Disables the use of Alpha-strikes. |
Stun Jamming | スタンジャミング | - | +10 | Grants a 10% chance to drop lockons when stunned. |
Trigger Happy | トリガーハッピー | 4 | +20 | Gain the Hypershot effect at a 10% rate while shooting. Disables the use of Alpha-strikes. |
Accelfire | ファイアアクセル | 4 | +20 | Gain the Speed Up effect for a short period while shooting. Disables the use of Alpha-strikes. |
Wonder Supply | ワンダーサプライ | 4 | +10 | Replenishes ammunition once upon activating a Wonder Bit. |
Stun Recovery | スタンクイックリカバリー | 4 | +15 | Slightly decreases the effects of stuns inflicted by melee or special moves. TGH levels below 4 will negatively affect the invulnerability period. |
EN | JP | Level | Cost | Description |
---|---|---|---|---|
HP Up 30 | HPアップ30 | - | +5 | Increases maximum HP by 30. |
Burst Supply | バーストサプライ | - | +20 | Has 2% chance of recovering 1% ammo of all main weapons while firing all main weapons at once.(Alphaing) |
Eco-boost | エコブースト | - | +10 | Reduces how much the flight gauge lowers while flying. Mid-air attacks also become stronger. |
Repair Plus 10 | リペアプラス10 | - | +10 | Increases healing received by 10%. Decreases equipped unit's HP recovery by 10% when respawning. |
Eco Boost Dash | エコブーストダッシュ | 0 | +15 | Reduces the Boost Gauge consumption of Dash and Air Dash actions. Has a greater effect on ART types. |
Wonder Scraper | ワンダースクレイパー | 4 | +20 | Landing ranged attacks has a 5% chance to reduce the target's WB gauge. |
Burst Happy | バーストハッピー | 4 | +15 | Has a 10% chance of acquiring "Hyper Shot" support for a short period of time while firing all main weapons. |
Wonder Supply | ワンダーサプライ | 4 | +10 | Replenishes ammunition once upon activating a Wonder Bit. |
Stun Propellant | スタンプロペラント | 4 | +20 | Grants a 10% chance to gain the Propellant effect when stunned. Most effective on AIR types. |
Capacity Up 50 | capaアップ50 | - | +10 | Increases capacity by 50. |
LL Moving Burst | LLムービングバースト | 4 | +?? | Works same as the "Moving Burst" cartridge. If "Moving Burst" cartridge is already equipped, then extend the effect of "Moving Burst" by 1 second. |