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DESCRIPTION:

  • A free-spirited superlong range AIR unit capable of replenishing its own Boost gauge reserves. Often takes off for extended joyrides unannounced.

StatsEdit

F. Ruhl
F. Ruhl
Statistics
Type Air
Size Small
Cost 650
Capacity 700
Hit Points 305
Strength 13
Technique 15
Walking 5
Flying 20
Toughness 13
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
Moonlight Garapon Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
F Ruhl BD F Ruhl BD S Air -- +360 -
F Ruhl HD F Ruhl HD S All -- +40 -
F Ruhl LG F Ruhl LG S All -- +35 -
F Ruhl BS F Ruhl BS M Air -- +135 Sub: Acrobat Missile
F Ruhl BS@ F Ruhl BS@ M Air -- - Locked with BS, no Tune Slot, Main: Steal Boost
F Ruhl AM F Ruhl AM S Air -- +40 x2


Part Name HP STR TEC WLK FLY TGH
F Ruhl BD +200 +8 +8 +7 +10 +9
F Ruhl HD +20 +3 +1 -1 +1 +1
F Ruhl LG +20 +1 - +2 +1 -
F Ruhl BS +25 +1 +2 -1 +2 +1
F Ruhl BS@ - - - - - -
F Ruhl AM +20 - +2 -1 +3 +1

Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
F Ruhl BS
Equip Stats Weapon Stats
Cost +135 Class: Acrobat Missile
HP +25 Damage:  ?
STR +1 Force/Power: 15
TEC +2 Ammo/Rate: 50
WLK -1 Range: 250
FLY +2 Attack Speed: 200
TGH +1 Interval/Rate: 100


F Ruhl BS@ (Locked)
Equip Stats Weapon Stats
Cost +- Class: Steal Boost
HP - Damage: Beam
STR - Force/Power: 5
TEC - Ammo/Rate: 250
WLK - Range: 250
FLY - Attack Speed: 300
TGH - Interval/Rate: 300


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Quick Boost - +20 Boost gauge will recharge 30% faster.
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Short Boost - +30 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Stealth System 6 +40 Makes robot invisible on enemy radar.
Anti Slow 6 +20 Effects of slow traps will be reduced.
Moving Burst 9 +20 Allows you to move for awhile while firing all weapons.
Fast Recovery 9 +30 Status effects will only last half as long as usual.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +50 Allows robot to view all enemies on radar.

VariationEdit

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