FANDOM


DESCRIPTION:

  • A light weight mass-produced F. Ruhl variant outfitted with simple weaponry. Its agility allows it to evade enemy AA with relative ease.

StatsEdit

F. Ruhl JE
F. Ruhl JE
Statistics
Type Air
Size Small
Cost 700
Capacity 700
Hit Points 295
Strength 11
Technique 16
Walking 6
Flying 18
Toughness 14
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
Lebruck Garapon 2 Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
F Ruhl BD2 F Ruhl BD2 S Air -- +360 -
F Ruhl HD F Ruhl HD S All -- +40 -
F Ruhl LG F Ruhl LG S All -- +35 -
F Ruhl BS2 F Ruhl BS2 M Air -- +85 Sub: Anti Homing
F Ruhl BS2@ F Ruhl BS2@ M Air -- - Locked with BS, no Tune Slot, Sub: Multi Jump
F Ruhl AM F Ruhl AM S Air -- +40 -
F Ruhl AM3 F Ruhl AM3 S Air -- +140 no hand, Main: Lightning Gun



Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
F Ruhl AM3
Equip Stats Weapon Stats
Cost +140 Class: Lightning Gun
HP +20 Damage: Beam
STR - Force/Power: 19
TEC +3 Ammo/Rate: 240
WLK - Range: 300
FLY +2 Attack Speed: 370
TGH - Interval/Rate: 300


F Ruhl BS2
Equip Stats Weapon Stats
Cost +85 Class: Anti Homing
HP +15 Damage:  ?
STR - Force/Power: 1
TEC - Ammo/Rate: 5
WLK +1 Range: 10
FLY +2 Attack Speed: 180
TGH +1 Interval/Rate: 500


F Ruhl BS2@ (Locked)
Equip Stats Weapon Stats
Cost +- Class: Multi Jump
HP - Damage: -
STR - Force/Power: 1
TEC - Ammo/Rate: 16
WLK - Range: 250
FLY - Attack Speed: 200
TGH - Interval/Rate: 100


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Quick Boost - +20 Boost gauge will recharge 30% faster.
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Short Boost - +30 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Stealth System 6 +40 Makes robot invisible on enemy radar.
Anti Slow 6 +20 Effects of slow traps will be reduced.
Anti Burning 6 +20 Allows robot to move normally even when on fire.
Moving Burst 6 +20 Allows you to move for awhile while firing all weapons.
Fast Recovery 9 +30 Status effects will only last half as long as usual.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Community content is available under CC-BY-SA unless otherwise noted.