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DESCRIPTION:

  • A new-generation AXIS robot utilizing an earth elemental Sorcery Engine to achieve submersion in solid ground. It makes use of its thick armor to overpower enemies.

Stats[]

Digaius
Digaius
Statistics
Type Land
Size Large
Cost 1030
Capacity 1055
Hit Points 480
Strength 24
Technique 5
Walking 16
Flying 7
Toughness 24
Wonder Bit Dig Dive (Locked)
Obtainable fromI really hate how it doesnt keep my space.
Halloween Garapon Gold Prize


Parts[]

Part Name Image Size Type Price Cost Notes
Digaius BD Digaius BD L Lnd -- +560 Main: Ground Guard
Digaius HD Digaius HD M Lnd -- +35 -
Digaius HDJ Digaius HDJ L Lnd -- - 1 tune slot
Digaius LG Digaius LG L All -- +50 -
Digaius BS Digaius BS L Lnd -- +35 -
Digaius AM Digaius AM L Lnd -- +40 x2
Digaius AMJ M All -- - x2
Gaia Pile LL Lnd -- +120 Attachable only to AM, Tune Slot, Sub: Carry Charge
Gaia Rammer LL Lnd -- +150 Attachable only to AM, Tune Slot, Main: Shock Wave, Sub: Quake Attack



Default Weapons[]

  • Wonder Bit: Dig Dive (Locked) Dig Dive WB
Digaius BD
Equip Stats Weapon Stats
Cost +560 Class: Ground Guard
HP +320 Damage: -
STR +16 Force/Power: 0
TEC +5 Ammo/Rate: 10
WLK +12 Range: 0
FLY +5 Attack Speed: 10
TGH +13 Interval/Rate: 1000


Gaia Pile
Equip Stats Weapon Stats
Cost +120 Class: Carry Charge
HP - Damage: Melee
STR - Force/Power: 32
TEC - Ammo/Rate: 10
WLK - Range: 140
FLY - Attack Speed: 250
TGH - Interval/Rate: 500


Gaia Rammer
Equip Stats: Weapon Stats:
COST +150 MAIN SUB
HP - Name: Shock Wave Quake Attack
STR - Force: 20 34
TEC - Ammo: 30 -
WLK - Range: 200 120
FLY - Speed: 300 20
TGH - Int.: 1000 500


NOTE: When Dig Dive WB activated, you gain Crimson Veil, Speed Up, Dash Restrict, Jam Bullet, Extend Boost Run & 60% All Guard. But when either deactivated or using any other sub weapon resulted in WB gauge depletion.

NOTE: Powerless status effect will not work against his Gaia Rammer, Quake Attack sub weapon.

Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +60 (x6) - +15 Raises robots cost capacity by 60 and HP by 6.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Boost Run - +15 Uses boost gauge to increase running speed.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Sway - +15 Allows you to pass through other bots if you dash while running.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Tough Runner 6 +20 Decreases chance of being stunned when attacked while running.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Absorb Bump 6 +15 Robot will not move when bumped into by other robots.
Stun Regain 6 +15 Restores a small amount of HP whenever stunned.
Soul Eater 9 +40 Restores a small amount of HP whenever you destroy a robot in the Arena.
Fast Recovery 9 +30 Status effects will only last half as long as usual.
Broad Radar 9 +50 Allows robot to view all enemies on radar.

Gallery[]

Video Demonstration

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