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DESCRIPTION:

  • Second version of the hidden weapon filled robot Jack Gadget. Has weapons suited for both short and long range combat.

Stats[]

Jack Gadget 2
Jack Gadget 2
Statistics
Type Support
Size Small
Cost 760
Capacity 760
Hit Points 315
Strength 10
Technique 13
Walking 10
Flying 17
Toughness 14
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
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Parts[]

Part Name Image Size Type Price Cost Notes
Jack Gadget BD2 Jack Gadget BD2 S Sup -- +410 Sub: Anti Air Missile
Jack Gadget HD2 Jack Gadget HD2 M Air/Sup -- +90 Main: Laser
Jack Gadget LG2 Jack Gadget LG2 S All -- +50 -
Jack Gadget BS2 Jack Gadget BS2 S Sup -- +100 Main: Psygun
Jack Gadget AM2 Jack Gadget AM2 S All -- +55 x2, Sub: Knife


Part Name HP STR TEC WLK FLY TGH
Jack Gadget BD2 +205 +7 +8 +7 +11 +7
Jack Gadget HD2 +20 +1 +1 -1 +2 +2
Jack Gadget LG2 +35 +1 - +2 +3 -
Jack Gadget BS2 +25 -1 +2 - +3 +1
Jack Gadget AM2 +15 +1 +1 +1 -1 +2

Default Weapons[]

  • Wonder Bit: Spike Bit
Jack Gadget AM2
Equip Stats Weapon Stats
Cost +55 Class: Knife
HP +15 Damage: Melee
STR +1 Force/Power: 18
TEC +1 Ammo/Rate: -
WLK +1 Range: 31
FLY -1 Attack Speed: 57
TGH +2 Interval/Rate: 800


Jack Gadget BS2
Equip Stats Weapon Stats
Cost +100 Class: Psygun
HP +25 Damage: Psygun
STR -1 Force/Power: 4
TEC +2 Ammo/Rate: 450
WLK - Range: 330
FLY +3 Attack Speed: 150
TGH +1 Interval/Rate: 860


Jack Gadget HD2
Equip Stats Weapon Stats
Cost +90 Class: Laser
HP +20 Damage: Beam
STR +1 Force/Power: 10
TEC +1 Ammo/Rate: 500
WLK -1 Range: 115
FLY +2 Attack Speed: 380
TGH +2 Interval/Rate: 100


Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +60 (x6) - +20 Raises robots cost capacity by 60 and HP by 12.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +30 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +30 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +30 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Enhance Internal Weapon (x2) - +30 See table below (x2).
Absorb Bump - +10 Robot will not move when bumped into by other robots.
Sway - +20 Allows you to pass through other bots if you dash while running.
Float Dash 6 +20 Instead of dashing, you will move by flying close to the ground.
Tough Wonder Bit 6 +10 Raises the HP of your Wonder Bit.
Wonder Rate Up 6 +20 WB gauge's increase rate will grow when robot is damaged.
Boost Run 6 +20 Uses boost gauge to increase running speed.
Anti Slow 9 +20 Effects of slow traps will be reduced.
Broad Radar 9 +30 Allows robot to view all enemies on radar.

Internal upgrade effect on Anti Air Missile[]

Level 0 1 2
FORCE 13 16 20
AMMO 120 140 150
RANGE 300 330 360
SPEED 180 190 200
INT 1500 1500 1500
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