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DESCRIPTION:

  • The dependable leader of the Sunlife Circus, famous throughout the galaxy. She uses her fire manipulation skills to headline in their shows.

Stats[]

Flareleon
Flareleon
Statistics
Type Land
Size Medium
Cost 970
Capacity 1065
Hit Points 415
Strength 24
Technique 6
Walking 22
Flying 11
Toughness 16
Wonder Bit Fire show (Locked)
Obtainable fromI really hate how it doesnt keep my space.
Sunlife Garapon Gold Prize


Parts[]

Part Name Image Size Type Price Cost Notes
Flareleon BD Flareleon BD M Lnd -- +555 BS Slot, Sub: Charging Punch
Flareleon HD Flareleon HD M Lnd -- +45 Locked, tune slot
Flareleon LG Flareleon LG M Lnd -- +50 Locked
Flareleon BS Flareleon BS M Lnd -- +40 -
Flareleon AM Flareleon AM M Lnd -- +200 Locked, Main: Marking Shot, Sub: Fire Combo
Flareleon AM2 Flareleon AM2 M Lnd -- +80 Locked, Main: Parry
Circus Master Hat Circus Master Hat N/A All -- - Headgear Accessories, Capa: +5
Circus Master Glass Circus Master Glass N/A All -- - Glasses Accessories



Default Weapons[]

  • Wonder Bit: Fire show Fire show WB (Fixed performance Value)
Flareleon AM (Locked)
Equip Stats: Weapon Stats:
COST +200 MAIN SUB
HP +25 Name: Marking Shot Fire Combo
STR +2 Force: 15 28
TEC - Ammo: 210 120
WLK +2 Range: 200 70
FLY - Speed: 570 85
TGH +1 Int.: 500 500


Flareleon AM2 (Locked)
Equip Stats Weapon Stats
Cost +80 Class: Parry
HP +25 Damage: -
STR +2 Force/Power: 0
TEC - Ammo/Rate: 30
WLK +2 Range: 200
FLY - Attack Speed: 570
TGH +1 Interval/Rate: 1000


Flareleon BD
Equip Stats Weapon Stats
Cost +555 Class: Charging Punch
HP +280 Damage: Melee
STR +13 Force/Power: 32
TEC +6 Ammo/Rate: -
WLK +11 Range: 150
FLY +9 Attack Speed: 250
TGH +10 Interval/Rate: 500


Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +70 (x6) - +20 Raises robots cost capacity by 70 and HP by 7.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Boost Run - +15 Uses boost gauge to increase running speed.
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Hyper Radiator - +20 Reduces damage from Burning and Melt status, also reduces Slow from Melt status into Light Slow.
Quick Land - +25 Allows You to make a quicker landing from the air.
Tough Runner 6 +20 Decreases chance of being stunned when attacked while running.
Stun Regain 6 +15 Restores a small amount of HP whenever stunned.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Assault Step 9 +15 Allows you to use the custom dash action "Assault Step". Steps quickly forward, and jumps left and right.

Variation[]


Video Demonstration

Gallery[]

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