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DESCRIPTION:

  • The avatar of the Violet Dragon, armed with Dragonspurs and a renewed desire to ascend to the pinnacle of her art.

StatsEdit

K. Jikun Long SWIFT
K. Jikun Long SWIFT
Statistics
Type Land
Size Small
Cost 870
Capacity 910
Hit Points 340
Strength 21
Technique 2
Walking 21
Flying 16
Toughness 11
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
Raindrop Garapon Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Kuten Jikun Long BD6 Kuten Jikun Long BD6 S Lnd -- +515 BS Slot, Sub: Siryu Fujinken
Kuten Jikun Long HD6 Kuten Jikun Long HD6 S Lnd -- +45 Locked
Kuten Jikun Long LG5 Kuten Jikun Long LG5 S Lnd -- +110 Locked, Sub: Kuten Rush Kick
Kuten Jikun Long AM6 Kuten Jikun Long AM6 S Lnd -- +35 Locked
Kuten Jikun Long AM7 Kuten Jikun Long AM7 S Lnd -- +35 Locked
Dragon Talon Dragon Talon S Lnd -- +130 Attachable only to AM7, Tune Slot, Main: Wind Shot
Dragonfang Gear T Dragonfang Gear T N/A All -- - Headgear Accessories
Dragonfang Gear F Dragonfang Gear F N/A All -- - Glasses Accessories



Default WeaponsEdit

  • Wonder Bit: Spike Bit
Dragon Talon
Equip Stats Weapon Stats
Cost +130 Class: Wind Shot
HP - Damage:  ?
STR - Force/Power: 16
TEC - Ammo/Rate: 270
WLK - Range: 250
FLY - Attack Speed: 320
TGH - Interval/Rate: 500


Kuten Jikun Long BD6
Equip Stats Weapon Stats
Cost +515 Class: Siryu Fujinken
HP +245 Damage: -
STR +14 Force/Power: 23
TEC - Ammo/Rate: 30
WLK +16 Range: 100
FLY +11 Attack Speed: 400
TGH +6 Interval/Rate: 500


Kuten Jikun Long LG5 (Locked)
Equip Stats Weapon Stats
Cost +110 Class: Kuten Rush Kick
HP +30 Damage: Melee
STR +1 Force/Power: 10
TEC - Ammo/Rate: -
WLK +2 Range: 110
FLY - Attack Speed: 150
TGH +2 Interval/Rate: 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 9.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +15 Allows you to pass through other bots if you dash while running.
Boost Run - +15 Uses boost gauge to increase running speed.
Tough Runner - +20 Decreases chance of being stunned when attacked while running.
Fast Recovery - +30 Status effects will only last half as long as usual.
Stun Regain 6 +15 Restores a small amount of HP whenever stunned.
Short Boost 6 +15 Instead of dashing, you will jump a short distance.
Float Dash 6 +30 Instead of dashing, you will move by flying close to the ground.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.

Video Demonstration

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