• A small ART robot equipped with massive firepower. It's said she's mastered several thousand artillery weapons and cannons of all shapes and sizes.


K Nonna PS
K Nonna PS
Type Artillery
Size Small
Cost 695
Capacity 700
Hit Points 310
Strength 4
Technique 15
Walking 12
Flying 16
Toughness 18
Wonder Bit Missile Bit
Obtainable fromI really hate how it doesnt keep my space.
New Years Garapon Silver Prize


Part Name Image Size Type Price Cost Notes
K Nana BD K Nana BD S Art -- +360 -
K Nana HD2 K Nana HD2 M All -- +30 -
K Nana LG K Nana LG S Art -- +35 -
K Nana BS K Nana BS S Art -- +20 -
K Nana BS@2 K Nana BS@2 S Art -- +100 Attachable only to K Nana BS, Main: Deck Shot, Sub: Missile
K Nana AM2 K Nana AM2 S Art -- +35 x2
Nonna Rifle Nonna Rifle S Art -- +80 Main: Heat Rifle

Default WeaponsEdit

  • Wonder Bit: Missile Bit
K Nana BS@2
Equip Stats: Weapon Stats:
HP +20 Name: Deck Shot Missile
STR - Force: 28 20
TEC - Ammo: 80 100
WLK - Range: 400 340
FLY - Speed: 230 210
TGH - Int.: 1200 2000

Nonna Rifle
Equip Stats Weapon Stats
Cost +80 Class: Heat Rifle
HP - Damage:  ?
STR - Force/Power: 14
TEC - Ammo/Rate: 200
WLK - Range: 330
FLY - Attack Speed: 380
TGH - Interval/Rate: 300

Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Beam Guard - +15 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +20 Decreases Damage from explosive projectiles by 50% (55% for LND bots).
Boost Run - +15 Uses boost gauge to increase running speed.
Sway - +20 Allows you to pass through other bots if you dash while running.
Short Boost 6 +20 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Float Dash 6 +20 Instead of dashing, you will move by flying close to the ground.
Absorb Bump 6 +15 Robot will not move when bumped into by other robots.
Soul Eater 6 +40 Restores a small amount of HP whenever you destroy a robot in the Arena.
Sniper Sight 6 +20 Enemies will not be alerted when you have locked on to them.
Moving Burst 9 +10 Allows you to move for awhile while firing all weapons.
Broad Radar 9 +40 Allows robot to view all enemies on radar.
Stealth System 9 +40 Makes robot invisible on enemy radar.

Video Demonstration

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