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DESCRIPTION:

  • A Mad Scientist associated with Criminal Joker. Though she appears harmless in her Kimono, it's likely that she's concealing multiple weapons on her body.

StatsEdit

Kimono Mercurio
Kimono Mercurio
Statistics
Type Land
Size Small
Cost 850
Capacity 900
Hit Points 335
Strength 23
Technique 8
Walking 22
Flying 10
Toughness 14
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
New Years Garapon Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Mercurio BD2 Mercurio BD2 S Lnd -- +520 Battle Mode Sub: Shield Charge
Mercurio BD2@ Mercurio BD2@ S Lnd -- - Locked, no tune slot
Mercurio HD Mercurio HD S Lnd -- +35 Locked, tune slot
Mercurio LG2 Mercurio LG2 S Lnd -- +35 Locked
Mercurio AM3 Mercurio AM3 S Lnd -- +35 Locked
Mercurio AM4 Mercurio AM4 S Lnd -- +35 Locked
Mad Battledore Mad Battledore S Lnd -- +150 Attachable only to AM2 & AM4, Battle Mode Main: Shuttle Shot, Sub: Mode Change, Battle Mode Sub: Swing Combo
Cyclone Spinner Cyclone Spinner S Lnd -- +40 Attachable only to BD@ & BD2@, no Tune Slot, Battle Mode Main: Gravity Shot
Mad Hairpin Mad Hairpin N/A All -- - Glasses Accessories, Capa: +5



Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
Mercurio BD2
Equip Stats Weapon Stats
Cost +520 Class: Shield Charge
HP +245 Damage: -
STR +16 Force/Power: 20
TEC +7 Ammo/Rate: 15
WLK +17 Range: 150
FLY +7 Attack Speed: 180
TGH +6 Interval/Rate: 500


Mad Battledore
Equip Stats: Weapon Stats:
COST +150 MAIN SUB
HP - Name: Shuttle Shot Mode Change / Spike Swing
STR - Force: 17 0 / 34
TEC - Ammo: 30 - / 15
WLK - Range: 260 0 / 80
FLY - Speed: 570 0 / 50
TGH - Int.: 300 500


Cyclone Spinner
Equip Stats Weapon Stats
Cost +40 Class: Gravity Shot
HP - Damage: -
STR - Force/Power: 10
TEC - Ammo/Rate: 30
WLK - Range: 220
FLY - Attack Speed: 280
TGH - Interval/Rate: 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 9.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Boost Run - +15 Uses boost gauge to increase running speed.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Soul Eater 6 +40 Restores a small amount of HP whenever you destroy a robot in the Arena.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Assault Step 9 +15 Allows you to use the custom dash action "Assault Step". Steps quickly forward, and jumps left and right.
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