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DESCRIPTION:

  • Freed from the devious hands of an evil organization, this poor warrior had lost his way until he took up the name "Kuschelb." Now he fights to find his place in the world.

StatsEdit

Kuschelb 3rd
Kuschelb 3rd
Statistics
Type Land
Size Large
Cost 915
Capacity 915
Hit Points 420
Strength 20
Technique 5
Walking 17
Flying 11
Toughness 16
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
Extra Origin Garapon Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Kuschelb BD2 Kuschelb BD2 L Lnd -- +510 -
Kuschelb LG2 Kuschelb LG2 L Lnd -- +145 Sub: Tail Attack
Kuschelb HD2 Kuschelb HD2 M All -- +40 -
Kuschelb BS Kuschelb BS L Lnd -- +40 -
Kuschelb AM2 Kuschelb AM2 L Lnd -- +75 x2, Sub: Sword
Kuschelb AM2@ Kuschelb AM2@ L Lnd -- +15 x2, Attachable only to AM2, no Tune Slot, Main: Hand Blast


Part Name HP STR TEC WLK FLY TGH
Kuschelb BD2 +300 +13 +6 +14 +7 +10
Kuschelb LG2 +55 +3 - +2 +1 -1
Kuschelb HD2 +20 +2 -1 - +2 +2
Kuschelb BS +25 - -1 +1 +3 +2
Kuschelb AM2 +10 +1 - - - +1
Kuschelb AM2@ - - - - - -

Default WeaponsEdit

  • Wonder Bit: Spike Bit
Kuschelb AM2
Equip Stats Weapon Stats
Cost +75 Class: Sword
HP +10 Damage: Melee
STR +1 Force/Power: 8
TEC - Ammo/Rate: 20
WLK - Range: 120
FLY - Attack Speed: 110
TGH +1 Interval/Rate: 500


Kuschelb AM2@
Equip Stats Weapon Stats
Cost +15 Class: Hand Blast
HP - Damage: Blast
STR - Force/Power: 5
TEC - Ammo/Rate: 15
WLK - Range: 200
FLY - Attack Speed: 570
TGH - Interval/Rate: 1000


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +60 (x6) - +15 Raises robots cost capacity by 60 and HP by 8.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Boost Run - +15 Uses boost gauge to increase running speed.
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost 6 +15 Instead of dashing, you will jump a short distance.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Stealth System 6 +40 Makes robot invisible on enemy radar.
Absorb Bump 6 +15 Robot will not move when bumped into by other robots.
Tough Runner 6 +20 Decreases chance of being stunned when attacked while running.
Stun Regain 6 +15 Restores a small amount of HP whenever stunned.
Quick Boost 9 +20 Boost gauge will recharge 30% faster.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
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