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(ルクス・エクェス) DESCRIPTION:

  • A courageous swordsman known as the "Knight of Splendour." By activating its AURA unit, it can unleash the true radiance of its sword and shield.

StatsEdit

Lux Eques
Lux Eques
Statistics
Type Air
Size Medium
Cost 745
Capacity 870
Hit Points 330
Strength 11
Technique 13
Walking 9
Flying 20
Toughness 12
Wonder Bit AURA System
Obtainable fromI really hate how it doesnt keep my space.
Flute Gara Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Lux BD Lux BD M Air -- +355 -
Lux HD Lux HD M All -- +35 -
Lux LG Lux LG M All -- +45 -
Lux BS Lux BS M Air -- +40 -
Lux AM Lux AM M Air -- +110 Locked, no hand, Main: Beam Rifle
Scutum Scutum M Air -- +40 Locked with AM, tune slot, Sub: K-Shield
Solis Ortus Solis Ortus M Air -- +120 Locked with AM, tune slot, Sub: Beam Sword



Default WeaponsEdit

  • Wonder Bit: AURA System
Lux AM (Locked)
Equip Stats Weapon Stats
Cost +110 Class: Beam Rifle
HP +30 Damage: Beam
STR +3 Force/Power: 15
TEC +2 Ammo/Rate: 360
WLK - Range: 300
FLY +2 Attack Speed: 385
TGH +1 Interval/Rate: 200


Scutum
Equip Stats Weapon Stats
Cost +40 Class: K-Shield
HP - Damage: -
STR - Force/Power: 0
TEC - Ammo/Rate: -
WLK - Range: 100
FLY - Attack Speed: 50
TGH - Interval/Rate: 500


Solis Ortus
Equip Stats Weapon Stats
Cost +120 Class: Beam Sword
HP - Damage: Melee
STR - Force/Power: 28 / 34
TEC - Ammo/Rate: -
WLK - Range: 60 / 65
FLY - Attack Speed: 70 / 85
TGH - Interval/Rate: 1300 / 1500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +20 Raises robots cost capacity by 70 and HP by 13.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Stun Regain - +20 Restores a small amount of HP whenever stunned.
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Wonder Rate Up - +30 WB gauge's increase rate will grow when robot is damaged.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Short Boost 6 +30 Instead of dashing, you will jump a short distance.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.

VariationEdit

GalleryEdit

Video Demonstration

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