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DESCRIPTION:

  • Anticipating greater casualties in the battles to come, Medicarest has learned new medical practices to support her allies and keep herself safe on the battlefield.

StatsEdit

Medicarest V
Medicarest V
Statistics
Type Support
Size Small
Cost 805
Capacity 805
Hit Points 315
Strength 5
Technique 17
Walking 16
Flying 17
Toughness 13
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
Magic X Butler Gara Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Medicarest BD Medicarest BD S Sup -- +495 Main: Repair Arrow, Sub: Support Arrow
Medicarest LG Medicarest LG S All -- +45 -
Medicarest HD2 Medicarest HD2 S All -- +40 -
Medicarest BS2 Medicarest BS2 S Sup -- +155 Main: Impact Gun, Sub: Homing Arrow
Medicarest AM Medicarest AM S All -- +35 x2


Part Name HP STR TEC WLK FLY TGH
Medicarest BD +210 +9 +8 +10 +14 +2
Medicarest LG +20 - +1 +2 -1 +3
Medicarest HD2 +20 -1 +2 +1 +1 +2
Medicarest BS2 +25 -1 +3 - +3 -
Medicarest AM +20 -1 +1 +2 - +3

Default WeaponsEdit

  • Wonder Bit: Spike Bit
Medicarest BS2
Equip Stats: Weapon Stats:
COST +155 MAIN SUB
HP +25 Name: Impact Gun Homing Arrow
STR -1 Force: 13 15
TEC +3 Ammo: 350 70
WLK - Range: 250 260
FLY +3 Speed: 350 380
TGH - Int.: 300 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 11.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +30 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +30 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +30 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +20 Allows you to pass through other bots if you dash while running.
Boost Run - +20 Uses boost gauge to increase running speed.
Float Dash - +20 Instead of dashing, you will move by flying close to the ground.
Short Boost - +20 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Absorb Bump 6 +10 Robot will not move when bumped into by other robots.
Tough Runner 6 +20 Decreases chance of being stunned when attacked while running.
Anti Slow 9 +20 Effects of slow traps will be reduced.
Broad Radar 9 +30 Allows robot to view all enemies on radar.
Fast Recovery 9 +20 Status effects will only last half as long as usual.
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