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DESCRIPTION:

  • A robotics expert and senior lieutenant within Criminal Joker, a notorious crime syndicate. She's come to the Cosmic Ark to fulfill a contract with the Brisgandr Musketeer General.

StatsEdit

Mercurio
Mercurio
Statistics
Type Land
Size Small
Cost 850
Capacity 900
Hit Points 335
Strength 23
Technique 8
Walking 22
Flying 10
Toughness 14
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
Criminal Joker Garapon Gold Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Mercurio BD Mercurio BD S Lnd -- +520 Battle Mode Sub: Shield Charge
Mercurio BD@ Mercurio BD@ S Lnd -- - Locked, no tune slot
Mercurio HD Mercurio HD S Lnd -- +35 Locked, tune slot
Mercurio LG Mercurio LG S Lnd -- +35 Locked
Mercurio AM Mercurio AM S Lnd -- +35 Locked
Mercurio AM2 Mercurio AM2 S Lnd -- +35 Locked
Needle Star Needle Star S Lnd -- +150 Attachable only to AM2, Battle Mode Main: Spike Shot, Sub: Mode Change, Battle Mode Sub: Spike Swing
Polaris Polaris S Lnd -- +40 Attachable only to BD@, no Tune Slot, Battle Mode Main: Gravity Shot
Criminal Horn Criminal Horn N/A All -- - Headgear Accessories, no tune slot
Mad Scientist's Goggles Mad Scientist's Goggles N/A All -- - Glasses Accessories



Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
Mercurio BD
Equip Stats Weapon Stats
Cost +520 Class: Shield Charge
HP +245 Damage: -
STR +16 Force/Power: 20
TEC +7 Ammo/Rate: 15
WLK +17 Range: 150
FLY +7 Attack Speed: 180
TGH +6 Interval/Rate: 500


Needle Star
Equip Stats: Weapon Stats:
COST +150 MAIN SUB
HP - Name: Spike Shot Mode Change / Spike Swing
STR - Force: 17 0 / 34
TEC - Ammo: 30 -
WLK - Range: 260 0 / 80
FLY - Speed: 570 0 / 50
TGH - Int.: 300 500


Polaris
Equip Stats Weapon Stats
Cost +40 Class: Gravity Shot
HP - Damage: -
STR - Force/Power: 10
TEC - Ammo/Rate: 30
WLK - Range: 220
FLY - Attack Speed: 280
TGH - Interval/Rate: 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 9.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +15 Allows you to pass through other bots if you dash while running.
Short Boost - +15 Instead of dashing, you will jump a short distance.
Boost Run - +15 Uses boost gauge to increase running speed.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Fast Recovery 6 +30 Status effects will only last half as long as usual.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Soul Eater 6 +40 Restores a small amount of HP whenever you destroy a robot in the Arena.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
Assault Step 9 +15 Allows you to use the custom dash action "Assault Step". Steps quickly forward, and jumps left and right.

VariationEdit

Video Demonstration

GalleryEdit

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