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DESCRIPTION:

  • A member of the 12 Knights of the Round Planet, the harpist who serenades the battlefield. He uses song in combat, believing it superior to any blade or rifle.

StatsEdit

Orphenous Ere
Orphenous Ere
Statistics
Type Support
Size Small
Cost 805
Capacity 820
Hit Points 325
Strength 15
Technique 13
Walking 19
Flying 13
Toughness 12
Wonder Bit Automatic Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
EX Garapon Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Orphenous BD2 Orphenous BD2 S Sup -- +435 -
Orphenous HD Orphenous HD S All -- +35 -
Orphenous LG Orphenous LG S All -- +35 -
Orphenous BS2 Orphenous BS2 S Lnd -- +130 Main: Follower Missile, Sub: Speed Up
Orphenous AM2 Orphenous AM2 S Sup -- +90 Locked
Speaker Mace Speaker Mace S Sup -- +80 Locked with AM2, Main: Crimson Sound, Sub: Hammer


Part Name HP STR TEC WLK FLY TGH
Orphenous BD2 +220 +10 +9 +11 +8 +10
Orphenous HD +20 +2 +1 -1 +2 +1
Orphenous LG +20 +1 +1 +3 - -
Orphenous BS2 +15 - - +2 +3 -1
Orphenous AM2 +50 +2 +2 +4 - +2
Speaker Mace - - - - - -

Default WeaponsEdit

  • Wonder Bit: Automatic Gun Bit
Orphenous BS2
Equip Stats: Weapon Stats:
COST +130 MAIN SUB
HP +15 Name: Follower Missile Speed Up
STR - Force: 8 0
TEC - Ammo: 360 5
WLK +2 Range: 250 0
FLY +3 Speed: 300 0
TGH -1 Int.: 400 1000


Speaker Mace
Equip Stats: Weapon Stats:
COST +80 MAIN SUB
HP - Name: Crimson Sound Hammer
STR - Force: 0 26
TEC - Ammo: 20 -
WLK - Range: 300 60
FLY - Speed: 300 70
TGH - Int.: 300 3500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +30 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +30 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +30 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +20 Allows you to pass through other bots if you dash while running.
Boost Run - +20 Uses boost gauge to increase running speed.
Short Boost 6 +20 Instead of dashing, you will jump a short distance.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Absorb Bump 6 +10 Robot will not move when bumped into by other robots.
Wonder Rate Up 6 +20 WB gauge's increase rate will grow when robot is damaged.
Float Dash 6 +20 Instead of dashing, you will move by flying close to the ground.
Tough Wonder Bit 9 +10 Raises the HP of your Wonder Bit.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +30 Allows robot to view all enemies on radar.

Video Demonstration

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