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DESCRIPTION:

  • Crimrose obtained a new power through a strong desire to save her friend. She has now grown more powerful in order to continue fighting alongside that friend.

StatsEdit

Seraph Crimrose FC
Seraph Crimrose FC
Statistics
Type Air
Size Small
Cost 650
Capacity 805
Hit Points 360
Strength 12
Technique 16
Walking 9
Flying 27
Toughness 8
Wonder Bit Beam Bit
Obtainable fromI really hate how it doesnt keep my space.
Seraph Promotion FC -


NOTE: This time she no longer needs to be lvl 8 or 9 to be upgraded as Seraph Promotion FC items required a Lvl 10 Crimrose FC.

PartsEdit

Part Name Image Size Type Price Cost Notes
Seraph Crimrose BD9 Seraph Crimrose BD9 S Air -- +405 Sub: Seraph Loop
Seraph Crimrose HD8 Seraph Crimrose HD8 M All -- +35 Locked
Seraph Crimrose LG3 Seraph Crimrose LG3 M Air -- +120 Locked, Sub: Seraph Nova
Seraph Crimrose BS5 Seraph Crimrose BS5 M Air -- - x2, Locked with LG3, no tune slot
Seraph Crimrose BS6 Seraph Crimrose BS6 S Air -- +40 Locked, Sub: Seraph Wing
Seraph Crimrose AM3 Seraph Crimrose AM3 S All -- +25 x2, Locked
Seraph Crimrose Gear T Seraph Crimrose Gear T N/A All -- - Headgear Accessories
Seraph Crimrose Gear F Seraph Crimrose Gear F N/A All -- - Glasses Accessories



Default WeaponsEdit

  • Wonder Bit: Beam Bit
Seraph Crimrose LG3 (Locked)
Equip Stats Weapon Stats
Cost +120 Class: Seraph Nova
HP +40 Damage: Beam
STR +1 Force/Power: 44
TEC +1 Ammo/Rate: -
WLK +2 Range: 280
FLY +4 Attack Speed: 280
TGH +1 Interval/Rate: 500


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x7) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Enhance Internal Weapon 6 +40 See table below.
Enhance Internal Weapon 9 +50 See table below.
Stun Regain - +20 Restores a small amount of HP whenever stunned.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Quick Jump - +30 Allows you to reach maximum altitude quicker.
Short Boost 6 +30 Instead of dashing, you will jump a short distance.
Float Dash 6 +15 Instead of dashing, you will move by flying close to the ground.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
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