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DESCRIPTION:

  • On a remote planet threatened by Chaos, a winged hero clad in crimson appears. She does not fear the legions of Chaos as she has a trustworthy ally to fight alongside her.

StatsEdit

Seraph Crimrose SIGMA
Seraph Crimrose SIGMA
Statistics
Type Air
Size Small
Cost 910
Capacity 1040
Hit Points 360
Strength 12
Technique 16
Walking 9
Flying 27
Toughness 8
Wonder Bit Beam Bit
Obtainable fromI really hate how it doesnt keep my space.
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PartsEdit

Part Name Image Size Type Price Cost Notes
Seraph Crimrose BD11 Seraph Crimrose BD11 S Air -- +520 Sub: Seraph Nova
Seraph Crimrose HD10 Seraph Crimrose HD10 M All -- +40 Locked
Seraph Crimrose LG4 Seraph Crimrose LG4 M Air -- +70 Locked
Seraph Crimrose BS7 Seraph Crimrose BS7 M Air -- +70 Locked, Sub: Seraph Wing
Seraph Crimrose AM4 Seraph Crimrose AM4 S All -- +30 x2, Locked
Seraphim Lance Seraphim Lance M Air -- +50 Locked with AM4, Main: Seraph Shot
Seraphim Lance_ Seraphim Lance M Air -- +100 Locked with AM4, Main: Homing Blaster, Sub: Seraph Slash
Seraph SIGMA Gear T Seraph SIGMA Gear T N/A All -- - Headgear Accessories
Seraph SIGMA Gear F Seraph SIGMA Gear F N/A All -- - Glasses Accessories



Default WeaponsEdit

  • Wonder Bit: Beam Bit
Seraph Crimrose BD11 (Locked)
Equip Stats Weapon Stats
Cost +520 Class: Seraph Nova
HP +230 Damage: Beam
STR +6 Force/Power: 29
TEC +7 Ammo/Rate: 30
WLK +7 Range: 280
FLY +13 Attack Speed: 280
TGH +7 Interval/Rate: 500


Seraphim Lance (Locked)
Equip Stats Weapon Stats
Cost +50 Class: Seraph Shot
HP - Damage: Beam
STR - Force/Power: 26
TEC - Ammo/Rate: 50
WLK - Range: 280
FLY - Attack Speed: 320
TGH - Interval/Rate: 2000


Seraphim Lance (Locked)
Equip Stats: Weapon Stats:
COST +100 MAIN SUB
HP - Name: Homing Blaster Seraph Slash
STR - Force: 5 32
TEC - Ammo: 450 -
WLK - Range: 220 70
FLY - Speed: 260 80
TGH - Int.: 800 1000


NOTE: Her Seraphim Lance's Seraph Shot inflicts Dash Restrict negative status effects.

Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x5) - +25 Raises robots cost capacity by 70 and HP by 12.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Enhance Internal Weapon 6 +40 See table below.
Enhance Internal Weapon 9 +50 See table below.
Stun Regain - +20 Restores a small amount of HP whenever stunned.
Quick Jump - +30 Allows you to reach maximum altitude quicker.
Sway - +30 Allows you to pass through other bots if you dash while running.
Quick Boost - +20 Boost gauge will recharge 30% faster.
Short Boost 6 +30 Instead of dashing, you will jump a short distance.
Float Dash 6 +15 Instead of dashing, you will move by flying close to the ground.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +50 Allows robot to view all enemies on radar.
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