DESCRIPTION:
- A Snailbot variant loaded onto a Battle Vehicle. This allows it to preserve its firepower and defensive capabilities while allowing it to move as little as possible.
Stats[]
Snailbokswagen | |
---|---|
Statistics | |
Type | Artillery |
Size | Large |
Cost | 895 |
Capacity | 900 |
Hit Points | 405 |
Strength | 2 |
Technique | 22 |
Walking | 13 |
Flying | 15 |
Toughness | 20 |
Wonder Bit | Missile Bit |
Obtainable from | |
SP Garapon 2 | Silver Prize |
Parts[]
Part Name | HP | STR | TEC | WLK | FLY | TGH |
---|---|---|---|---|---|---|
Snailbot BD3 | +305 | +2 | +16 | +8 | +12 | +13 |
Snailbot HD2 | +30 | - | +2 | +2 | - | +1 |
Snailbot LG2 | +30 | - | - | +3 | +1 | +2 |
Snailbot AM2 | +20 | - | +2 | - | +1 | +2 |
Default Weapons[]
- Wonder Bit: Missile Bit
Snailbot AM2 | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +75 | Class: | Bazooka |
HP | +20 | Damage: | Explosive |
STR | - | Force/Power: | 26 |
TEC | +2 | Ammo/Rate: | 130 |
WLK | - | Range: | 340 |
FLY | +1 | Attack Speed: | 320 |
TGH | +2 | Interval/Rate: | 600 |
Snailbot BD3 | ||||
---|---|---|---|---|
Equip Stats: | Weapon Stats: | |||
COST | +590 | MAIN | SUB | |
HP | +305 | Name: | Missile | Pick Up |
STR | +2 | Force: | 8 | 0 |
TEC | +16 | Ammo: | 800 | - |
WLK | +8 | Range: | 330 | 0 |
FLY | +12 | Speed: | 280 | 0 |
TGH | +13 | Int.: | 1000 | 2000 |
Snailbot HD2 (Locked) | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +75 | Class: | Blow Gun |
HP | +30 | Damage: | ? |
STR | - | Force/Power: | 10 |
TEC | +2 | Ammo/Rate: | 40 |
WLK | +2 | Range: | 300 |
FLY | - | Attack Speed: | 350 |
TGH | +1 | Interval/Rate: | 1000 |
Snailbot LG2 (Locked) | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +80 | Class: | Barrier Shoot |
HP | +30 | Damage: | ? |
STR | - | Force/Power: | 0 |
TEC | - | Ammo/Rate: | 40 |
WLK | +3 | Range: | 0 |
FLY | +1 | Attack Speed: | 10 |
TGH | +2 | Interval/Rate: | 1500 |
Custom Cartridge[]
Name | LVL | Cost | Description |
---|---|---|---|
Cost Capacity +70 (x6) | - | +15 | Raises robots cost capacity by 70 and HP by 19. |
Shell Guard | - | +20 | Decreases Damage from bullet type projectiles by 10%. |
Beam Guard | - | +15 | Decreases Damage from beam type projectiles by 30% (55% for ART bots). |
Blast Guard | - | +20 | Decreases Damage from explosive projectiles by 50% (55% for LND bots). |
Revenge Shot | - | +15 | Allows robot to occasionally attack without using up ammo when HP is below 50. |
Absorb Bump | - | +15 | Robot will not move when bumped into by other robots. |
Boost Run | - | +15 | Uses boost gauge to increase running speed. |
Float Dash | - | +20 | Instead of dashing, you will move by flying close to the ground. |
Short Boost | - | +20 | Instead of dashing, you will jump a short distance. |
Quick Land | 6 | +25 | Allows You to make a quicker landing from the air. |
Moving Burst | 6 | +10 | Allows you to move for awhile while firing all weapons. |
Quick Jump | 6 | +30 | Allows you to reach maximum altitude quicker. |
Fast Recovery | 9 | +30 | Status effects will only last half as long as usual. |
Sniper Sight | 9 | +20 | Enemies will not be alerted when you have locked on to them. |
Broad Radar | 9 | +40 | Allows robot to view all enemies on radar. |
CBUNI VERSION[]
(CBUNI) DESCRIPTION:
- A Snailbot variant loaded onto a Battle Vehicle. This allows it to preserve its firepower and defensive capabilities while allowing it to move as little as possible.
Stats[]
Snailbokswagen | |
---|---|
Statistics | |
Type | Artillery |
Size | Large |
Cost | 935 |
Capacity | 945 |
Hit Points | 430 |
Strength | 2 |
Technique | 26 |
Walking | 12 |
Flying | 10 |
Toughness | 21 |
Wonder Bit | Missile Bit |
Obtainable from | |
Garapon No. 15 | Silver Prize |
NOTE: This is a non-battle vehicle version in CBUNI.
Parts[]
Part Name | HP | STR | TEC | WLK | FLY | TGH |
---|---|---|---|---|---|---|
Snailbokswagen BD | +305 | +4 | +18 | +6 | +7 | +16 |
Snailbokswagen HD | +15 | - | +2 | +1 | +1 | - |
Snailbokswagen LG | +70 | - | - | +3 | +2 | +1 |
Snailbokswagen AM | +20 | -1 | +3 | +1 | - | +2 |
Snailbokswagen AM@ | - | - | - | - | - | - |
Memory Slot | - | - | - | - | - | - |
Default Weapons[]
- Wonder Bit: Missile Bit
Snailbokswagen AM | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +95 | Class: | Bazooka |
HP | +20 | Damage: | Explosive (TEC) |
STR | -1 | Force/Power: | 24 |
TEC | +3 | Ammo/Rate: | 300 |
WLK | +1 | Range: | 330 |
FLY | - | Attack Speed: | 360 |
TGH | +2 | Interval/Rate: | 600 |
Snailbokswagen HD | |||
---|---|---|---|
Equip Stats | Weapon Stats | ||
Cost | +70 | Class: | Impact Gun |
HP | +15 | Damage: | ? (TEC) |
STR | - | Force/Power: | 7 |
TEC | +2 | Ammo/Rate: | 900 |
WLK | +1 | Range: | 300 |
FLY | +1 | Attack Speed: | 400 |
TGH | - | Interval/Rate: | 400 |
Weapons Description[]
Snailbokswagen AM[]
- A bazooka using special gunpowder especially for anti-aircraft purposes. Excellent high firepower and versatility.
Snailbokswagen BD[]
- Equipped with a large rifle gun, it can fire powerful cruise missiles. It can also attack lock-on enemies with a combination of left and right machine guns and rifles.
Snailbokswagen HD[]
- Launches snail-shaped air blasts from its antennae to keep enemies from getting too close.
Custom Cartridge[]
Name | LVL | Cost | Description |
---|---|---|---|
Cost Capacity +75 (x5) | - | +20 | Raises robots cost capacity by 75 and HP by 10. |
Shell Guard | - | +20 | Decreases Damage from bullet type projectiles by 10%. |
Beam Guard | - | +15 | Decreases Damage from beam type projectiles by 30% (55% for ART bots). |
Blast Guard | - | +20 | Decreases Damage from explosive projectiles by 50% (55% for LND bots). |
Enhance Internal Weapon (x2) | - | +30 | See table below (x2). |
Short Boost | - | +20 | Instead of dashing, you will jump a short distance. |
Float Dash | - | +20 | Instead of dashing, you will move by flying close to the ground. |
Boost Run | - | +15 | Uses boost gauge to increase running speed. |
Quick Land | - | +25 | Allows You to make a quicker landing from the air. |
Moving Burst | 6 | +10 | Allows you to move for awhile while firing all weapons. |
Revenge Shot | 6 | +15 | Allows robot to occasionally attack without using up ammo when HP is below 50. |
Quick Boost | 6 | +20 | Boost gauge will recharge 30% faster. |
Fast Recovery | 9 | +30 | Status effects will only last half as long as usual. |
Stealth System | 9 | +40 | Makes robot invisible on enemy radar. |
Broad Radar | 9 | +40 | Allows robot to view all enemies on radar. |
Internal upgrade effect on Cruise Missile (TEC)[]
Level | 0 | 1 | 2 |
---|---|---|---|
FORCE | 27 | ? | ? |
AMMO | 260 | ? | ? |
RANGE | 350 | ? | ? |
SPEED | 280 | ? | ? |
INT | 1000 | ? | ? |
Internal upgrade effect on Anti Air Missile (TEC)[]
Level | 0 | 1 | 2 |
---|---|---|---|
FORCE | 6 | ? | ? |
AMMO | 650 | ? | ? |
RANGE | 350 | ? | ? |
SPEED | 280 | ? | ? |
INT | 1000 | ? | ? |