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DESCRIPTION:

  • A Winberrl designed to command troops on the front lines. Her thorns dig in deeper the more her enemies try to escape.

Stats[]

Winberrl Vesca
Winberrl Vesca
Statistics
Type Support
Size Small
Cost 715
Capacity 715
Hit Points 320
Strength 8
Technique 12
Walking 16
Flying 16
Toughness 11
Wonder Bit Spike Bit
Obtainable fromI really hate how it doesnt keep my space.
- -


Parts[]

Part Name Image Size Type Price Cost Notes
Winberrl BD2 Winberrl BD2 S Sup -- +465 Sub: Thorn Bind
Winberrl HD2 Winberrl HD2 S All -- - Locked, no tune slot
Winberrl LG Winberrl LG S All -- +35 -
Winberrl BS Winberrl BS SS Sup -- +35 -
Winberrl AM2 Winberrl AM2 S Sup -- +90 x2, no hand
Winberrl AM2@ Winberrl AM2@ S Sup -- - x2, Locked with AM2, no tune slot, Main: Draw Gun


Part Name HP STR TEC WLK FLY TGH
Winberrl BD2 +235 +8 +10 +8 +9 +9
Winberrl HD2 - - - - - -
Winberrl LG +25 - - +3 +1 +1
Winberrl BS +20 - - +1 +2 +1
Winberrl AM2 +20 - +1 +2 +2 -
Winberrl AM2@ - - - - - -

Default Weapons[]

  • Wonder Bit: Spike Bit
Winberrl AM2@ (Locked)
Equip Stats Weapon Stats
Cost +- Class: Draw Gun
HP - Damage: ?
STR - Force/Power: 2
TEC - Ammo/Rate: 120
WLK - Range: 340
FLY - Attack Speed: 420
TGH - Interval/Rate: 1200


Winberrl BD2
Equip Stats Weapon Stats
Cost +465 Class: Thorn Bind
HP +235 Damage: ?
STR +8 Force/Power: 2
TEC +10 Ammo/Rate: 100
WLK +8 Range: 40
FLY +9 Attack Speed: 30
TGH +9 Interval/Rate: 4700


NOTE: Winberrl BD2's Thorn Bind creates a vertical binding attack.

Custom Cartridge[]

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 15.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +30 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +30 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Blast Guard - +30 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +20 Allows you to pass through other bots if you dash while running.
Sniper Sight 6 +20 Enemies will not be alerted when you have locked on to them.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Absorb Bump 6 +10 Robot will not move when bumped into by other robots.
Stealth System 9 +40 Makes robot invisible on enemy radar.
Broad Radar 9 +30 Allows robot to view all enemies on radar.
Boost Run 9 +20 Uses boost gauge to increase running speed.
Moving Burst 9 +20 Allows you to move for awhile while firing all weapons.
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