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(ヤクシャ・ハヤテ) DESCRIPTION:

  • A robot skilled in the arts of manipulating the wind. He once trained under the Wind God but is now often revered as one himself for dispelling natural disasters.

StatsEdit

Yaksha Hayate
Yaksha Hayate
Statistics
Type Air
Size Small
Cost 765
Capacity 765
Hit Points 325
Strength 17
Technique 16
Walking 9
Flying 19
Toughness 9
Wonder Bit Beam Bit
Obtainable fromI really hate how it doesnt keep my space.
Regal Garapon Silver Prize


PartsEdit

Part Name Image Size Type Price Cost Notes
Yaksha BD Yaksha BD S Air -- +405 -
Yaksha HD Yaksha HD S All -- +40 -
Yaksha LG Yaksha LG S All -- +40 -
Yaksha BS Yaksha BS S Air -- +100 Main: Wind Slicer
Yaksha AM Yaksha AM S All -- +35 x2
Fuujin-ken Fuujin-ken M Lnd/Air -- +110 Sub: Tornado Sword


Part Name HP STR TEC WLK FLY TGH
Yaksha BD +210 +10 +9 +9 +12 +5
Yaksha HD +25 +2 +3 +1 -1 -
Yaksha LG +25 +1 +2 +1 +2 -1
Yaksha BS +25 - +2 - +2 +1
Yaksha AM +20 +2 - -1 +2 +2
Fuujin-ken - - - - - -

Default WeaponsEdit

  • Wonder Bit: Beam Bit
Yaksha BS
Equip Stats Weapon Stats
Cost +100 Class: Wind Slicer
HP +25 Damage: -
STR - Force/Power: 10
TEC +2 Ammo/Rate: 480
WLK - Range: 250
FLY +2 Attack Speed: 220
TGH +1 Interval/Rate: 1500


Fuujin-ken
Equip Stats Weapon Stats
Cost +110 Class: Tornado Sword
HP - Damage: Melee
STR - Force/Power: 24
TEC - Ammo/Rate: -
WLK - Range: 70
FLY - Attack Speed: 70
TGH - Interval/Rate: 900


Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x6) - +25 Raises robots cost capacity by 70 and HP by 11.
Shell Guard - +30 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +15 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Beam Guard - +20 Decreases Damage from beam type projectiles by 30% (55% for ART bots).
Anti Burning - +20 Allows robot to move normally even when on fire.
Anti Slow - +20 Effects of slow traps will be reduced.
Float Dash - +15 Instead of dashing, you will move by flying close to the ground.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Quick Jump 6 +30 Allows you to reach maximum altitude quicker.
Quick Boost 6 +20 Boost gauge will recharge 30% faster.
Revenge Shot 6 +15 Allows robot to occasionally attack without using up ammo when HP is below 50.
Short Boost 6 +30 Instead of dashing, you will jump a short distance.
Moving Burst 9 +20 Allows you to move for awhile while firing all weapons.
Stun Regain 9 +20 Restores a small amount of HP whenever stunned.
Broad Radar 9 +50 Allows robot to view all enemies on radar.

VariationEdit

GalleryEdit

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