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(ゼロファイター) DESCRIPTION:

  • His story started from "zero", but has since grown to involve many robots. Has taken up the sword again to fight alongside his comrades.

StatsEdit

Zero Fighter
Zero Fighter
Statistics
Type Land
Size Small
Cost 650
Capacity 750
Hit Points 250
Strength 15
Technique 9
Walking 17
Flying 9
Toughness 7
Wonder Bit Auto Gun Bit
Obtainable fromI really hate how it doesnt keep my space.
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PartsEdit

Part Name Image Size Type Price Cost Notes
Zero Fighter BD Zero Fighter BD S Lnd -- +430 -
Zero Fighter HD Zero Fighter HD M All -- +35 -
Zero Fighter LG Zero Fighter LG S All -- +40 -
Zero Fighter BS Zero Fighter BS S Lnd -- +35 -
Zero Fighter AM Zero Fighter AM S All -- +40 x2


Part Name HP STR TEC WLK FLY TGH
Zero Fighter BD +165 +8 +6 +10 +7 +4
Zero Fighter HD +20 - +1 +2 +1 +1
Zero Fighter LG +25 +1 +1 +2 - +1
Zero Fighter BS +20 +2 +1 - +1 +1
Zero Fighter AM +10 +2 - +1 - -

Default WeaponsEdit

  • Wonder Bit: Auto Gun Bit
  • Hand Gun
  • Cutter

Custom CartridgeEdit

Name LVL Cost Description
Cost Capacity +70 (x7) - +25 Raises robots cost capacity by 70 and HP by 17.
Shell Guard - +20 Decreases Damage from bullet type projectiles by 10%.
Sword Guard - +20 Decreases Damage from melee attacks by 25% (50% for AIR bots).
Blast Guard - +15 Decreases Damage from explosive type projectiles by 50% (55% for LND bots).
Sway - +15 Allows you to pass through other bots if you dash while running.
Wonder Rate Up - +30 WB gauge's increase rate will grow when robot is damaged.
Quick Swim - +20 Allows you to move quickly through water.
Boost Run 6 +15 Uses boost gauge to increase running speed.
Short Boost 6 +15 Instead of dashing, you will jump a short distance.
Tough Runner 6 +20 Decreases chance of being stunned when attacked while running.
Quick Land 6 +25 Allows You to make a quicker landing from the air.
Revenge Shot 9 +15 Allows robot to occasionally attack without using up ammo when HP is below 50.
Moving Burst 9 +20 Allows you to move for awhile while firing all weapons.
Sniper Sight 9 +20 Enemies will not be alerted when you have locked on to them.

VariationEdit

GalleryEdit

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